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Category Archive for 'Ballot Design'

Continuing our Bedrock election story (see parts one, two, and three if you need to catch up), we find the County of Bedrock Board of Elections staff, including design guru Dana Chisel, in the “ballot design studio,” a dusty back room of the BBoE. Chisels in hand, staffers ponder the blank slate, or rather sandstone, [...]

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At the end of our last visit to the fictional Town of Bedrock, we left Fred as he applied to run for mayor. Now we’ll continue the story, but with a focus on Bedrock itself, in order to continue building up a detailed, yet simplified, account of actual U.S. election practice.
The focus is on Bedrock [...]

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I am on my way to Munich, as I post this, for the 2010 UOCAVA Summit.  The OSDV Foundation is a co-host this year, and we’re coordinating the technology track of this 3-day gathering focused on the issues and opportunities for our overseas voters.  This year’s event is arguably the most important UOCAVA (Uniformed and [...]

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The TrustTheVote Project issued its first formal “Call For Participation” (”CFP”) to its Stakeholder Community last evening, and five elections jurisdiction have already indicated interest.
The CFP is inviting collaboration from elections jurisdictions all over the country who need to determine how to comply with the mandates of the new federal MOVE Act — particularly the [...]

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I’d like to thank Eric Rescorla for making an excellent and pithy point about the purpose of publishing images of  marked ballots.  But first, thanks (again) to Mitch Trachtenberg of the Humboldt Transparency Project for publishing a hand-picked set of ballot images that provide a great example of the difficult borderline cases of interpreting hard-marked [...]

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A Tale of Two Ballots

To give an idea of a some of the many aspects of ballot design that we’re working on, I have a couple ballot images for you, from Larry Norden’s keynote presentation at the EVT conference recently. The problem illustrated is that the first contest is spread across two columns, which looks like it might be [...]

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